Itasca C++ Interface
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pfc Namespace Reference

PFC namespace. More...

Classes

class  IBall
 Interface for a ball. More...
class  IBallMechanical
class  IBrick
class  IClump
 Interface for a clump. This is the interface for a clump. A clump is a collection of pebbles that define the clump surface (see IPebble for more information). This interface provides basic functionality for accessing the Body Attributes and Piece properties associated with a clump. More...
class  IClumpTemplate
 Interface for a clump template. This is the interface for a clump template. A clump template is composed of a clump, a surface description, and a reference orientation. More...
class  IContactBallBall
class  IContactBallFWallFacet
class  IContactBallPebble
class  IContactPebbleFWallFacet
class  IContactPebblePebble
class  IContactWallWall
class  IFWall
 Interface for a faceted wall. More...
class  IGhostBall
class  IGhostPebble
class  IHalfFacetParent
class  IHalfVertexParent
class  IInlet
class  IMeasure
class  IModuleBall
 Interface for the Ball module. This is the interface for the Ball module. More...
class  IModuleBallMechanical
class  IModuleBrick
class  IModuleClump
 Interface for the Clump module. This is the interface for the Clump module. More...
class  IModuleContactBallClump
class  IModuleContactBallWall
class  IModuleContactClumpWall
class  IModuleMeasure
class  IModuleWall
 Interface for the wall module. More...
class  IPebble
class  IPFCModule
 Interface for the PFC module. More...
class  ITriPoly
 Interface for a TriPoly. More...
class  IWall
 Interface for a generic wall. This is the interface for a generic wall. Specific wall types must derive from this. A wall is meant to be some geometric object with which other model components (balls and clumps) can interact but walls do not react. Thus they act to provide boundary conditions. This interface provides basic functionality for accessing the Body and Pieces associated with a wall. The properties that can be accessed through this interface are the position, rotation point, velocity, angular velocity, displacement, angular displacement, force, and moment. The meaning of the position is implementation dependent. All of these properties can be set with the exception of the force and moment. More...

Detailed Description

PFC namespace.