Itasca C++ Interface
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zone::FaceID Class Reference

#include <izone.h>

Public Member Functions

 FaceID (const FaceID &fid)
 FaceID (const std::array< uint64, numGPperFace_ > &id)
const FaceID & operator= (const FaceID &id)
bool operator== (const FaceID &id) const
bool operator!= (const FaceID &id) const
bool operator< (const FaceID &id) const
uint64 & operator[] (uint32 index)
const uint64 & operator[] (uint32 index) const
uint32 replace (uint64 oldID, uint64 newID)
void sort ()

Static Public Member Functions

static constexpr uint32 size ()
static size_t hash (const FaceID &fid)

Detailed Description

Structure that can uniquely identify this face. Made up of the ID numbers of the four gridpoints around it, in descending order. If the face is three sided, then id4_=0.


The documentation for this class was generated from the following file:
  • C:/Source/itasca-suite/flac3d/zone/interface/izone.h