Itasca C++ Interface
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Public Types | Public Member Functions | List of all members
ccfd::IModuleBallFluid Class Referenceabstract

Public Types

using prop_signal = shared::Signal<const string &,const base::Property &>
 

Public Member Functions

virtual TType getBallFluidType () const =0
 
virtual uint32 getBallFluidCycleNotice () const =0
 
virtual uint32 getBallFluidExtraNotice () const =0
 
virtual uint32 getBallFluidGroupNotice () const =0
 
virtual uint32 getBallFluidCleanNotice () const =0
 
virtual const IContainergetIContainerBallFluid () const =0
 
virtual IContainergetIContainerBallFluid ()=0
 
virtual const IBallFluidfindBallFluidWithID (uint64 id) const =0
 
virtual IBallFluidfindBallFluidWithID (uint64 id)=0
 
virtual const IBallFluidfindBallFluidClosestTo (const DVect3 &v, const double &radius=limits< double >::max()) const =0
 
virtual IBallFluidfindBallFluidClosestTo (const DVect3 &v, const double &radius=limits< double >::max())=0
 
virtual void validate ()=0
 
virtual void populateAttributeSets (StringList *scalarAtts, FArray< uint32 > *scalarNotices, StringList *stringAtts, FArray< uint32 > *stringNotices, StringList *vectorAtts, FArray< uint32 > *vectorNotices) const =0
 
virtual void populatePropertySets (StringList *scalarProps, StringList *stringProps, StringList *vectorProps) const =0
 

The documentation for this class was generated from the following file: