Itasca C++ Interface
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Public Member Functions | List of all members
block::IContactArray Class Referenceabstract

This interface provides access to contact thing array. More...

#include <icontactarray.h>

Public Member Functions

virtual const IThinggetIThing () const =0
 Returns a const pointer to an IThing interface representing the IContactArray.
 
virtual IThinggetIThing ()=0
 Returns a pointer to an IThing interface representing the IContactArray.
 
virtual const IContainergetIContainer () const =0
 Returns a const pointer to the IContainer interface representing the global list of contacts.
 
virtual IContainergetIContainer ()=0
 Returns a pointer to the IContainer interface representing the global list of contacts.
 
virtual const IContactThingfindContactWithID (uint64 id) const =0
 Returns a const pointer to the contact, IContactThing, with the ID id, or 0 if the contact does not exist.
 
virtual IContactThingfindContactWithID (uint64 id)=0
 Returns a pointer to the contact, IContactThing, with the ID id, or 0 if the contact does not exist.
 
virtual uint32 getContactType () const =0
 Returns the contact type identifier.
 
virtual uint64 getNumContacts () const =0
 Returns number of contacts in the container.
 
virtual IContactThingfindContact (const DVect3 &dv)=0
 Return contact closest to input location.
 
virtual uint32 getContactExtraNotice () const =0
 Returns the tag for the contact extra variable change notice.
 
virtual uint32 getGroupNotice () const =0
 Returns tag for group change notice.
 
virtual uint32 getModelNotice () const =0
 Returns the tag for model change notice.
 
virtual uint32 getMaterialNotice () const =0
 Returns the tag for material change notice.
 
virtual void threadedCallbackObject (Callback4< void, const IContactThing *, uint32, uint32, void * > &callback, void *v=nullptr, bool useThreads=true) const =0
 Object for creation of multithreaded loop over contacts.
 
template<class S , void(S::*)(const IContactThing *, uint32, uint32, void *) MFP>
void threadedCallbackMethod (S *s, void *v=nullptr, bool useThreads=true) const
 Implementation of the multithreaded loop using the threadedCallbackObject.
 

Detailed Description

This interface provides access to contact thing array.


The documentation for this class was generated from the following file: