Itasca C++ Interface
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imodulefwallfluid.h
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#pragma once
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// imodulefwallfluid.h
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#include "
base/src/farray.h
"
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#include "shared/interface/signal.h"
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namespace
itasca
{
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class
IContainer
;
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class
IEnergyMap
;
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}
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namespace
itascaxd
{
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class
ICellSpace;
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class
IContainerContact;
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}
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namespace
pfcthermal {
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using namespace
itasca;
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using namespace
itascaxd
;
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class
IFWallFluid
;
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class
IFWallFacetFluid
;
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class
IModuleFWallFluid
{
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public
:
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using
prop_signal = shared::Signal<const string&, const base::Property&>;
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virtual
TType
getFWallFluidType()
const
= 0;
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virtual
uint getFWallFluidPropertyNotice()
const
= 0;
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virtual
uint getFWallFluidCycleNotice()
const
= 0;
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virtual
uint getFWallFluidExtraNotice()
const
= 0;
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virtual
uint getFWallFluidGroupNotice()
const
= 0;
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virtual
uint getFWallFluidCleanNotice()
const
= 0;
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virtual
const
IContainer
* getIContainerFWallFluid()
const
= 0;
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virtual
IContainer
* getIContainerFWallFluid() = 0;
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virtual
const
IContainer
* getIContainerFWallFacetFluid()
const
= 0;
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virtual
IContainer
* getIContainerFWallFacetFluid() = 0;
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virtual
const
IFWallFluid
* findFWallFluidWithID(quint64
id
)
const
= 0;
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virtual
IFWallFluid
* findFWallFluidWithID(quint64
id
) = 0;
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virtual
const
IFWallFluid
* findFWallFluidClosestTo(
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const
DVect
& v,
const
double
& radius =
limits<double>::max
())
const
= 0;
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virtual
IFWallFluid
* findFWallFluidClosestTo(
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const
DVect
& v,
const
double
& radius =
limits<double>::max
()) = 0;
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virtual
void
validate() = 0;
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virtual
TType
getFWallFacetFluidType()
const
= 0;
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virtual
const
IFWallFacetFluid
* findFWallFacetFluidWithID(quint64
id
)
const
= 0;
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virtual
IFWallFacetFluid
* findFWallFacetFluidWithID(quint64
id
) = 0;
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virtual
const
IFWallFacetFluid
* findFWallFacetFluidClosestTo(
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const
DVect
& v,
const
double
& radius =
limits<double>::max
())
const
= 0;
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virtual
IFWallFacetFluid
* findFWallFacetFluidClosestTo(
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const
DVect
& v,
const
double
& radius =
limits<double>::max
()) = 0;
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// Populates sets of property names based on their type including the relevant notices
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virtual
void
populateAttributeSets(
StringList
* scalarAtts,
FArray<uint>
* scalarNotices,
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StringList
* stringAtts,
FArray<uint>
* stringNotices,
StringList
* vectorAtts,
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FArray<uint>
* vectorNotices)
const
= 0;
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virtual
void
populatePieceAttributeSets
(
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StringList
* valueAtts,
StringList
* labelAtts,
StringList
* vectorAtts)
const
= 0;
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// Populates sets of property names based on their type
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virtual
void
populatePropertySets(
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StringList
* scalarProps,
StringList
* stringProps,
StringList
* vectorProps)
const
= 0;
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virtual
prop_signal*
getPropertySignal
()
const
= 0;
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};
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}
FArray
An array class that attempts to minimize unnecessary heap access.
Definition
farray.h:25
StringList
Definition
basestring.h:71
itasca::IContainer
Interface for containers of IThings.
Definition
icontainer.h:21
itasca::IEnergyMap
Interface to EnergyMap class.
Definition
ienergymap.h:13
limits
debug checked shorthand for std::numeric_limits<T>::
Definition
limit.h:25
pfcthermal::IFWallFacetFluid
Definition
ifwallfacetfluid.h:21
pfcthermal::IFWallFluid
Definition
ifwallfluid.h:28
pfcthermal::IModuleFWallFluid
Definition
imodulefwallfluid.h:24
pfcthermal::IModuleFWallFluid::populatePieceAttributeSets
virtual void populatePieceAttributeSets(StringList *valueAtts, StringList *labelAtts, StringList *vectorAtts) const =0
Populates sets of piece property names based on their type.
pfcthermal::IModuleFWallFluid::getPropertySignal
virtual prop_signal * getPropertySignal() const =0
Return the signal associated with the addition of a new property.
farray.h
An array class that attempts to minimize unnecessary heap access.
TType
uint32 TType
class type indicator
Definition
basedef.h:47
itascaxd
#define itascaxd
Expands to itasca2d in 2D, itasca3d in 3D, for use as a namespace name....
Definition
dim.h:181
DVect
DVect3 DVect
Vector of doubles, either 2D or 3D.
Definition
dim.h:156
itasca
namespace Itasca
Definition
basememory.cpp:14
itascaxd
Itasca Library standard namespace, specific to 2D or 3D.
Definition
icontactmodule.h:6
pfc
pfcthermalmodule
interface
imodulefwallfluid.h
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