position command
Syntax
- sketch block position v2 keyword
Primary keywords:
Modify a block by position. The block containing point v2 (2D vector coordinates) is modified.
- cycle keyword
This keyword only applies to regular 3-sided blocks.
Cycle the edge assignments of the block, effectively rotating the orientation of the block in either a counterclockwise or clockwise direction. This command is used to change the corner where wedge zones will be created.
- counter-clock-wise
Cycle counter-clockwise.
- clock-wise
Cycle clockwise.
- group s1 <slot s2 > <remove>
Assign the group name s1 in slot s2 (if supplied) to the block. If the
slotkeyword is omitted, the group is assigned to the slot namedDefault. The block is removed from the group/slot ifremoveis present.
- multiplier f
This keyword only applies to regular (3- or 4-sided) blocks.
Set the zone multiplier to f.
- split <tolerance-merge f >
This keyword only applies to regular (3- or 4-sided) blocks.
Split the regular block at v2 (2D coordinate vector). If a location is not provided, then the block will be split at the centroid. If supplied,
tolerance-mergespecifies the tolerance for merging points during splitting (that is, when new blocks are created from the split operation, any two points withintolerance-mergewill be merged automatically to one point).
See Also:
SKetch block id
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