Itasca C++ Interface
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ifluidzone.h
Go to the documentation of this file.
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//ifluidzone.h
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#pragma once
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8
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namespace
zone {
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class
IFluidZone
{
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public
:
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virtual
void
setZoneBasedPP
(
double
pp) = 0;
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virtual
string
getModelName
()
const
= 0;
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virtual
double
getFluidDensity
()
const
= 0;
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virtual
void
setFluidDensity
(
double
d) = 0;
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virtual
double
getApparentSat
()
const
=0;
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virtual
double
getPermeabilityRatio
()
const
=0;
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};
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}
// namespace zone
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// EoF
zone::IFluidZone
Interface to access fluid zone data.
Definition
ifluidzone.h:12
zone::IFluidZone::getApparentSat
virtual double getApparentSat() const =0
Returns apparent saturation.
zone::IFluidZone::getFluidDensity
virtual double getFluidDensity() const =0
Returns the fluid density.
zone::IFluidZone::getModelName
virtual string getModelName() const =0
Returns the fluid model name.
zone::IFluidZone::setFluidDensity
virtual void setFluidDensity(double d)=0
Sets the fluid density.
zone::IFluidZone::getPermeabilityRatio
virtual double getPermeabilityRatio() const =0
Returns permeability ratio.
zone::IFluidZone::setZoneBasedPP
virtual void setZoneBasedPP(double pp)=0
Sets the zone pore pressure.
flac3d
zone
interface
ifluidzone.h
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