Itasca C++ Interface
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Angular Vectors. More...
#include "vect.h"
Go to the source code of this file.
Classes | |
class | AVector2< T > |
2D Angular vector class. More... | |
class | AVector3< T > |
3D Angular vector class. More... | |
Namespaces | |
namespace | AVector2Util |
2D Angular vector class. | |
Functions | |
template<typename T > | |
constexpr T | safeMag2 (const AVector2< T > &v) |
template<typename T > | |
constexpr T | safeMag (const AVector2< T > &v) |
template<typename T > | |
constexpr AVector2< T > | safeUnit (const AVector2< T > &v) |
template<typename T > | |
constexpr const AVector2< T > | safeDiv (const AVector2< T > &a, const AVector2< T > &b, const AVector2< T > &safe=AVector2< T >(0)) |
template<typename T > | |
constexpr const AVector2< T > | safeDiv (const AVector2< T > &a, const T &v, const AVector2< T > &safe=AVector2< T >(0)) |
template<typename T > | |
constexpr bool | isFinite (const AVector2< T > &a) |
template<class T > | |
string | base::ts (const AVector2< T > &t, int width=0, char notation='\0', int precision=-1, char fill=' ') |
template<class T > | |
string | base::ts (const AVector3< T > &t, int width=0, char notation='\0', int precision=-1, char fill=' ') |
Angular Vectors.